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[PSVITA / SWITCH] HODE 0.2.9 Released For Nintendo Switch And PS Vita

If you are looking for some nice game to pass the time the developer usineur has released a new update of HODE with the new version 0.2.9.hode is a reimplementation of the engine used by the game “Heart of Darkness” developed by Amazing Studio.

Data file:

The original data files of the Windows versions (Demo or CD) are required.

– hod.paf (hod_demo.paf, hod_demo2.paf)
– setup.dat
– * _hod.lvl
– * _hod.sss
– * _hod.mst

Running:

By default, the engine will try to load files from the current directory
and start the game from the first level.

These default settings can be changed using the command line options:

Usage: hode [OPTIONS]…
–datapath = PATH Path to data files (default ‘.’)
–Savepath = PATH Path to save files (default ‘.’)
–Level = NUM ​​Start at NUM level
–checkpoint = NUM ​​Starts at the NUM checkpoint

The display and engine settings can be configured in the ‘hode.ini’ file.

Game progress is saved in “setup.cfg”, similar to the original engine.

State:

The Settings submenu is not implemented.

You can use the PSX version data files but not the
decoded background overlays (MDEC) and the menu is not available.

Installation:

  • Switch
    • Create the directory /switch/hode
    • Copy all data files into it (see README.txt)  hode.nroandhode.ini
    • Enjoy yourselves
  • Life
    • Install  hode.vpkusing VitaShell
    • Copy all the data files (see README.txt) and  hode.iniintoux0:data/hode
    • Edit  hode.iniand set the  scale_factorvalue to  1  and  fullscreenon  true
    • Enjoy yourselves

controls:

SWITCH Life
Move Andy Left D-pad or left joystick Left D-pad or left joystick
To run A or ZR X
jump B OR
Use weapon / power Y
Skip scene / menu access + or – START or Select

Download

Source
Github